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Around the BookSystems and Literacy$
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Henry Sussman

Print publication date: 2010

Print ISBN-13: 9780823232833

Published to Fordham Scholarship Online: September 2011

DOI: 10.5422/fordham/9780823232833.001.0001

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Systems, Games, and the Player: Did We Manage to Become Human?

Systems, Games, and the Player: Did We Manage to Become Human?

Chapter:
(p.194) Seven Systems, Games, and the Player: Did We Manage to Become Human?
Source:
Around the Book
Author(s):

Henry Sussman

Publisher:
Fordham University Press
DOI:10.5422/fordham/9780823232833.003.0007

Play may well emerge as one of the most productive rubrics under which to group the possibilities and strategies for assessing the give, resistance, or openness conditioning the overarchingness or inevitability that often seems to characterize systematization. Play in a universe marked by the augmented scope, efficiency, virtuality, interconnectivity, and selectivity of systems, is not merely an optional feature, but a matter of life and death. On the other hand, systems' debts to their surrounding environments are therefore considerable. The relationship between a system and its environment is therefore specific, yet it evolves in a climatic or meteorological sense, one therefore susceptible to the sort of turbulence that was tracked with such gusto and persistence by Edward Lorenz. Moreover, under the aegis of modernism painfully aware of the incipient systematic outreach and dimensions of communications and social administration, the player emerges as a photo-critic.

Keywords:   play, games, systems, environments, Edward Lorenz, modernism, communications, social administration, player

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